Meet Our Teams

From gameplay and sound designers to digtal artists, producers, programmers, and marketing experts,
everyone at Pandemonium Gaming is driven by a single mission: crafting and publishing games we know you’ll love to play.

design & story

The Design and Story team at Pandemonium Gaming is where worlds come to life. From building immersive gameplay experiences to crafting unforgettable narratives, this team blends creativity with technical expertise to shape every adventure. Guided by a passion for storytelling and innovative design, they’re dedicated to creating games that captivate players from the first scene to the last.

Kera

She/They
Lead Narrative Designer

About Kera

Kera loves crafting intricate, immersive stories with a touch of dark humor. Drawn to the worlds of Pokémon and Final Fantasy, Kera brings a love for the fantastical and fierce to each project, always ready to embrace a bit of chaos along the way.

James LaBelle

He/Him
Narrative Designer

About James

James is known for the super creative talent of weaving stories that bring depth and wonder to each project. Inspired by Monster Hunter and the quirky charm of unexpected chaos, James finds joy in storytelling, whether through games or spontaneous, teleporting tales.

Jordan

They/Them
Lead Designer

About Jordan

Jordan brings a unique blend of curiosity and creativity to the team. Known for their flexible approach to design and love for all things creative and collaborative, Jordan’s focus is on listening, learning, and evolving ideas. Having played games of all kinds throughout the years, they believe strongly in the most resonant force in the medium: the heart of its creators and the desire to be understood.

Cass White

He/Him
Designer, Programmer

About Cass

Cass brings their unique technical skills and creative problem-solving to the team.

William Harline

He/Him
Designer, Programmer

About William

bio coming soon

art

The Art team at Pandemonium Gaming is the creative force behind every visual element, transforming ideas into stunning, immersive worlds. With a dedication to detail and a passion for bringing characters, landscapes, and interfaces to life, they craft the unique style and atmosphere that make Pandemonium’s games unforgettable.

Hailer Conway

He/They
Art Director

About Hailer

Hailer is known for having a passion for creature design and a love of fantasy worlds. With a background in both drawing and sculpting, Hailer is a self-described creature game artist, inspired by everything from D&D to Monster Hunter.

"Bec" Peralta

They/Them
Art Producer, Artist

About Bec

Bec brings a blend of creativity and structure to each project. With a love for the gritty, complex world of Cyberpunk 2077 and the high-stakes challenge of Frostpunk, Bec embraces organized chaos to keep projects on track and fresh ideas flowing.

Crystal Kang

She/Her
UI/UX Artist

About Crystal

Crystal loves blending art and usability to create immersive experiences. Outside of design, she’d be right at home as the owner of "Crystal’s Hex and Charms," selling enchanted items and magical jewelry.

Rebekah

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Artist

About Rebekah

Coming soon.

programming

The Programming team at Pandemonium Gaming is the backbone of every game, turning creative visions into seamless, interactive experiences. They tackle complex challenges, optimize performance, and ensure every feature works flawlessly, pushing the boundaries of technology to deliver immersive gameplay. This team’s expertise brings Pandemonium’s worlds to life, one line of code at a time.

Gerrit Binkhorst

He/Him
Tech Lead

About Garrit

A long-time fan of Minecraft and the chaotic charm of Cyberpunk 2077, Gerrit loves diving into projects where creativity meets complexity. He’s known for crafting the perfect sandwich and dreaming up a space-station murder mystery game where no calamity goes to waste.

Korbin McCollough

He/Him
Programmer

About Korbin

One of the core members of the programming team, Korbin is a wiz at navigating the code and loves to create powerful and flexible systems for the team to use. Inspired by indie games like Bug Fables and Wandersong, he’s proud to finally get a chance to join the game development scene and hopes that he will create memorable experiences for all.

music & audio

The Music & Audio team at Pandemonium Gaming sets the tone for every adventure, crafting the soundscapes that immerse players in our worlds. From dynamic scores to impactful sound effects, they shape the emotional experience of gameplay, making each scene memorable. Their artistry brings depth and energy to Pandemonium’s games, turning every moment into an unforgettable audio experience.

Eric Herbst

He/Him
Sound Designer, Music Composer

About Eric

Coming soon.

marketing & pr

The Marketing & PR team at Pandemonium Gaming connects players with the stories and experiences they’ll love. By building excitement, engaging communities, and sharing the heart of each game, they ensure that Pandemonium’s creations reach and resonate with fans worldwide. Driven by creativity and a passion for gaming, this team brings Pandemonium’s vision to the world stage.

Shannon Robinson

She/Her
Marketing Director

About Shannon

With a knack for unleashing creative brainstorming chaos, she’s right at home with the energy of the team. Her favorite escape is Minecraft for its endless building possibilities, and if she could live in any video game world, it’d be World of Warcraft—flying dragon mounts, anyone?